Deliveries

Deliveries can be made via the Deliveries truck, Wholesaler's ship, or Event Customer plane. Each offers unique benefits as described below. The Wholesaler and Event Customer are timed, the Deliveries truck is not. The products requested by customers will depend on the player's level. The rewards are greater for the Wholesaler and Event Customer.

Clicking on the Delivery truck or noticeboard will display the Delivery truck customer orders. The Delivery truck will remain until an order is selected and "Deliver" is clicked.
 * -|Deliveries (truck)=
 * To decline an order, select the order, and click the trashcan icon.
 * Once an order is declined, it takes approximately 20 minutes for another order to appear.
 * Once the truck leaves, a new order will appear.
 * It takes approximately six minutes until the truck returns.
 * Once the truck returns, a coin icon will appear over the noticeboard; the player must click the coin icon, noticeboard, or truck to claim their reward of coins.

Tips

 * Because fruit trees cost coins, and have only 10 harvests, it is recommended to save fruit and fruit products for Wholesale Orders.
 * Once a fruit tree has been depleted, it becomes an obstacle which cannot be moved or deleted, and requires resources to be removed.

When the Wholesaler's ship is docked, clicking on the Wholesaler's ship or dock will display the Wholesale Orders. The Wholesaler will remain for a limited time, after which he will leave. The Event Customer is available infrequently. The player will be notified (via an icon on the right side of the screen) when a customer event is coming up. The Event Customer orders can be quite profitable.
 * -|Wholesaler (ship)=
 * The Wholesale orders are combination orders, unlike the Delivery truck.
 * The time a player is allotted to complete an order is based loosely on the minimum time it would take to complete the order. It is recommended to keep a few of each product on hand to give the player a head-start.
 * There is a slider allowing the player to choose how much of the profit should be Coins, and how much should be Experience Points. Any adjustment to this setting will remain in affect until the game is exited.
 * Once the ship leaves, it will return in an hour.
 * The profit margin is higher than that of the Delivery truck.
 * -|Event Customer (plane)=